![]() | ImmerseSDK.UI Namespace |
Class | Description | |
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![]() | AllowControllerInput |
If this component is on a unity ui element, it's parent canvas will ignore input raycasts
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![]() | DisableControllerInputWhenNear |
Disable Controller input for Canvasses when the controller is near this object
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![]() | GiftingPointsService |
Service to manage points for all users
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![]() | HandGui |
Manager class for the HandGui
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![]() | HandGuiPageDetails | |
![]() | HandGuiPage |
Provides the basic implementation for a HandGui page
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![]() | HandUIMenuButton |
Menu Item for Hand UI
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![]() | HandUIMenuItem |
Menu Item for Hand UI
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![]() | HandUIMenuScroller |
Menu Item for Hand UI
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![]() | HandUIMenuScrollerIndicatorReferences | |
![]() | HandUIMenuScrollerTooltipReferences |
A reference to the tooltip canvas
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![]() | HandUIMenuSlider |
Menu Item for Hand UI
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![]() | HandUIMenuToggleButton |
Menu Item for Hand UI
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![]() | HandUiNotification |
A handui notification
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![]() | HandUIView |
View class for the HandGui
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![]() | PlayerHUD |
Encapsulates the playerHUD
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![]() | POITooltip |
Encapsulates most of the tooltip functionality with exposed serialised data that can be set in Editor
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![]() | POITooltipSpawn |
Use this to create a POI Tooltip as a child of the GameObject this component is on
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![]() | Tooltip |
Encapsulates most of the tooltip functionality
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![]() | TooltipBase |
Encapsulates most of the tooltip functionality
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![]() | TooltipManager |
Manages Tooltips
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![]() | WorldSpaceButton |
Enables a world space Button to be touched with a vr hand
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Interface | Description | |
---|---|---|
![]() | ICommandProvider |
Provides commands
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![]() | IHandUIView |
Provides common view functionality
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Delegate | Description | |
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![]() | GiftingPointsServiceUserHandler |
Delegate to handle user callbacks
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![]() | GiftingPointsServiceUsersUpdatedHandler |
Delegate type for OnUsersUpdated event
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![]() | HandUIMenuItemPointerEnterHandler | |
![]() | HandUIMenuItemPointerExitHandler |
Enumeration | Description | |
---|---|---|
![]() | HandGuiType |
Type of handui to use
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![]() | HandUIMenuScrollerScrollIndicators | |
![]() | PlayerHUDHUDIcons |
Icons
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![]() | TooltipTooltipVisibility |
Enumeration to distinguish different visible states
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