HandGuiPage Class |
Namespace: ImmerseSDK.UI
[HelpURLAttribute("https://immerse.readme.io/")] public abstract class HandGuiPage : UnityEngine.MonoBehaviour, ICommandProvider
The HandGuiPage type exposes the following members.
Name | Description | |
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HandGuiPage | Initializes a new instance of the HandGuiPage class |
Name | Description | |
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CommandCount |
Number of registered commands
| |
Initialised |
True is this page has been initialised
| |
IsAvailable |
Returns true if this page is available
| |
IsVisible |
Returns true if this page is visible
| |
TopShelfSpriteIcon |
You must provide a top shelf sprite icon
|
Name | Description | |
---|---|---|
ApplyColours(HandUIMenuItem) | ||
ApplyColours(HandUIMenuItem, NullableColor) | ||
CreateNewButton(UICommand, Transform, Action, Boolean, Boolean) | ||
CreateNewButtonT(Transform, Action, Boolean, Boolean) | ||
DeRegisterCommand | ||
DoCommandForT | ||
ForEachCommand |
Iterate over all the current commands
| |
GetAllCommands |
Returns all the currently registered commands
| |
GetCommandFor(String) | ||
GetCommandForT | ||
Hide | ||
Init | ||
Refresh | ||
RegisterCommand | ||
RegisterCommands | ||
Show | ||
ShowHelpForT | ||
ShowHelpText |
Name | Description | |
---|---|---|
GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) | |
WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |