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UnityXRInputModuleInitialize Method

Called during Avatar setup, when this component is added to the avatars hand / controller gameObjects

Namespace:  ImmerseSDK.Platforms.UnityXR
Assembly:  ImmerseSDK.NoDll (in ImmerseSDK.NoDll.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
public override void Initialize(
	ControllerLocal controller
)

Parameters

controller
Type: ImmerseSDK.ControllersControllerLocal
See Also