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UnityXRInputModuleHandGrab Method

Indicates whether input on this controller has caused a grabbing state to be entered on the associated hand

Namespace:  ImmerseSDK.Platforms.UnityXR
Assembly:  ImmerseSDK.NoDll (in ImmerseSDK.NoDll.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
public override bool HandGrab()

Return Value

Type: Boolean
True if grab state should be entered on this frame, otherwise false
See Also