| UnityXRInputModuleHandGrab Method |
Indicates whether input on this controller has caused a grabbing state to be entered on the associated hand
Namespace:
ImmerseSDK.Platforms.UnityXR
Assembly:
ImmerseSDK.NoDll (in ImmerseSDK.NoDll.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax public override bool HandGrab()
Return Value
Type:
BooleanTrue if grab state should be entered on this frame, otherwise false
See Also