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UnityXRInputModuleHandGripAmount Method

Indicates the amount of grip the hand associated with this controller has from inputs in the current frame. Returns a float value between 0 (no grip) and 1 (fully gripped)

Namespace:  ImmerseSDK.Platforms.UnityXR
Assembly:  ImmerseSDK.NoDll (in ImmerseSDK.NoDll.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
public override float HandGripAmount()

Return Value

Type: Single
A float value between 0 (no grip) and 1 (fully gripped)
See Also