| TransformSyncSnapToUnassigned Method |
Set state to Unassigned, which means not snapped but also not sending
Namespace:
ImmerseSDK.Multiplayer
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax public bool SnapToUnassigned(
bool triggerEvents = true
)
Parameters
- triggerEvents (Optional)
- Type: SystemBoolean
Return Value
Type:
BooleanSee Also