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TransformSyncSetStateNonPersisted Method

Sets the state of this TransformSync and ensures it's not persisted.

Namespace:  ImmerseSDK.Multiplayer
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
protected void SetStateNonPersisted(
	byte state,
	bool triggerEvent = true
)

Parameters

state
Type: SystemByte
triggerEvent (Optional)
Type: SystemBoolean
See Also