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CustomMessageManagerPersistedMessage Constructor

Namespace:  ImmerseSDK.Multiplayer.Messaging
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
public PersistedMessage(
	ushort messageType,
	MessageID messageId
)

Parameters

messageType
Type: SystemUInt16
messageId
Type: ImmerseSDK.Multiplayer.MessagingMessageID
See Also