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CustomMessageManagerPersistedMessage Structure

Used to store information about currently persisted messages so they can be deleted safely TODO This is a workaround until we can get a Command message to ghost to delete messages of a type

Namespace:  ImmerseSDK.Multiplayer.Messaging
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
private struct PersistedMessage

The CustomMessageManagerPersistedMessage type exposes the following members.

Constructors
  NameDescription
Public methodCustomMessageManagerPersistedMessage
Initializes a new instance of the CustomMessageManagerPersistedMessage class
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Methods
  NameDescription
Public methodEquals(Object) (Overrides ValueTypeEquals(Object).)
Public methodEquals(CustomMessageManagerPersistedMessage)
Public methodGetHashCode (Overrides ValueTypeGetHashCode.)
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Fields
  NameDescription
Public fieldMessageId
Public fieldMessageType
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See Also