MessageID Structure |
Namespace: ImmerseSDK.Multiplayer.Messaging
public struct MessageID : IComparable, IComparable<MessageID>, IEquatable<MessageID>
The MessageID type exposes the following members.
Name | Description | |
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AsHex |
Get the MessageID as a Hexadecimal string
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AsUlong |
Get the messageID as a ULong
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AsUserID |
Returns the UserID part of this message id
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CompareTo(Object) |
Compares two MessageID objects by comparing the byte representation of the message id
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CompareTo(MessageID) |
Compares two MessageID objects by comparing the byte representation of the message id
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Equals(Object) |
Compares two MessageID objects by comparing their byte representations
(Overrides ValueTypeEquals(Object).) | |
Equals(MessageID) |
Checks equality by comparing the byte representation of the message id
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GetBytes | ||
GetHashCode |
HashCode of this message id
(Overrides ValueTypeGetHashCode.) | |
ToString |
String representation of the ulong value of this message id
(Overrides ValueTypeToString.) |
Name | Description | |
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Equality |
Equality operator - compares their byte representations
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Inequality |
Inequality operator - compares their byte representations
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