Click or drag to resize

EngageableObjectRotateUsingControllerAngularVelocity Method

Rotates the object using the average angular velocity of all the engaged controllers using physics. This rotation is also masked so only the local axis specified is used.

Namespace:  ImmerseSDK.Interaction
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
protected bool RotateUsingControllerAngularVelocity(
	MovementAxis localRotationAxis,
	float deltaTime
)

Parameters

localRotationAxis
Type: ImmerseSDK.InteractionMovementAxis
deltaTime
Type: SystemSingle

Return Value

Type: Boolean
See Also