Click or drag to resize

EngageableObjectMoveTowardControllerRotation Method

Rotates the object towards the average rotation of all the engaged controllers using physics in VR (in WebGL we will just set the position)

Namespace:  ImmerseSDK.Interaction
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
protected bool MoveTowardControllerRotation(
	bool alwaysPhysical,
	float deltaTime
)

Parameters

alwaysPhysical
Type: SystemBoolean
deltaTime
Type: SystemSingle

Return Value

Type: Boolean
See Also