| EngageableObjectMoveTowardControllerPosition Method |
Moves the object towards the average position of all the engaged controllers using physics in VR (in WebGL we will just set the position).
Note: world coordinates are used when doing calculations.
Namespace:
ImmerseSDK.Interaction
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax protected void MoveTowardControllerPosition(
bool alwaysPhysical,
float deltaTime
)
Parameters
- alwaysPhysical
- Type: SystemBoolean
- deltaTime
- Type: SystemSingle
See Also