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DefaultAvatarHandRendererHandleGripChanged Method

Sets the hand's grip amount. The amount is a value between 0 and 1, where 0 represents an open hand and 1 is a fully closed hand.

Namespace:  ImmerseSDK
Assembly:  ImmerseSDK.NoDll (in ImmerseSDK.NoDll.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
protected override void HandleGripChanged(
	float amount
)

Parameters

amount
Type: SystemSingle
See Also