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PhysicsBehaviour Enumeration

Identifies what an object's physics state should be

Namespace:  ImmerseSDK.Interaction
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public enum PhysicsBehaviour
Members
  Member nameValueDescription
InheritFromRigidbody0 Gets it from the original state of the RigidBody
Kinematic1 Force to Kinematic (no physics)
NonKinematic2 Force physics on
See Also