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OriginSnapTarget Class

Allows snapping of an object to a specified orientation while it's being engaged with
Inheritance Hierarchy
SystemObject
  UnityEngine.Object
    UnityEngine.Component
      UnityEngine.Behaviour
        UnityEngine.MonoBehaviour
          ImmerseSDK.InteractionSnapTarget
            ImmerseSDK.InteractionOriginSnapTarget

Namespace:  ImmerseSDK.Interaction
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public class OriginSnapTarget : SnapTarget

The OriginSnapTarget type exposes the following members.

Constructors
  NameDescription
Public methodOriginSnapTarget
Initializes a new instance of the OriginSnapTarget class
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Properties
  NameDescription
Public propertyOwnedBy
The TransformSync that owns this SnapTarget
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Methods
  NameDescription
Public methodIsValidTarget
Returns true if the target is valid, otherwise false
(Overrides SnapTargetIsValidTarget(TransformSync).)
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Fields
  NameDescription
Private field_ownedBy
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Extension Methods
  NameDescription
Public Extension MethodGetCopyOf
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.)
Public Extension MethodWaitForT
Waits for a singleton on a coroutine
(Defined by SingletonManager.)
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See Also