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SnapTargetIsValidTarget Method

Returns true if the target is valid, otherwise false. This also checks that the GameObject is active in the hierarchy and that the component is enabled.

Namespace:  ImmerseSDK.Interaction
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public virtual bool IsValidTarget(
	TransformSync newTarget
)

Parameters

newTarget
Type: ImmerseSDK.MultiplayerTransformSync

Return Value

Type: Boolean
See Also