RestrictedPickup Class |
Note: This API is now obsolete.
Namespace: ImmerseSDK.Interaction
[ObsoleteAttribute("This component will be removed in future versions. Please use RestrictPickup on a normal Pickup for the same effect.")] public class RestrictedPickup : Pickup
The RestrictedPickup type exposes the following members.
Name | Description | |
---|---|---|
RestrictedPickup | Initializes a new instance of the RestrictedPickup class |
Name | Description | |
---|---|---|
Awake |
Unity component method
(Overrides PickupAwake.) |
Name | Description | |
---|---|---|
_forceEngagementToStop |
Force stop engagement if the object passes outside of the boundary
| |
_localBounds |
Bounds in Local space
|
Name | Description | |
---|---|---|
GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) | |
GetObjectIndex |
Gets the index from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetOwner |
Gets the owner id from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetOwnerType |
Gets the owner type from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetScene |
Gets the scene id from the IndexedMonoBehaviour
(Defined by GUID.) | |
WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |