Click or drag to resize

ImmerseSDK.UI Namespace

User Interface Functionality
Classes
  ClassDescription
Public classAllowControllerInput
If this component is on a unity ui element, it's parent canvas will ignore input raycasts
Public classDisableControllerInputWhenNear
Disable Controller input for Canvasses when the controller is near this object
Public classGiftingPointsService
Service to manage points for all users
Public classHandUI
Manager class for the HandUI
Private classHandUIPageDetails
Public classHandUIButtonEntry
Data for a HandUI button
Public classHandUIData
Hold handUI data
Public classHandUIMenuButton
Menu Item for Hand UI
Public classHandUIMenuItem
Menu Item for Hand UI
Public classHandUIMenuScroller
Menu Item for Hand UI
Public classHandUIMenuScrollerIndicatorReferences
Public classHandUIMenuScrollerTooltipReferences
A reference to the tooltip canvas
Public classHandUIMenuSlider
Menu Item for Hand UI
Public classHandUIMenuToggleButton
Menu Item for Hand UI
Public classHandUiNotification
A handui notification
Public classHandUIView
View class for the HandUI
Public classPlayerHUD
Encapsulates the playerHUD
Public classPOITooltip
Encapsulates most of the tooltip functionality with exposed serialised data that can be set in Editor
Public classPOITooltipSpawn
Use this to create a POI Tooltip as a child of the GameObject this component is on
Public classTooltip
Encapsulates most of the tooltip functionality
Public classTooltipBase
Encapsulates most of the tooltip functionality
Public classTooltipManager
Manages Tooltips
Public classWorldSpaceButton
Enables a world space Button to be touched with a vr hand
Interfaces
  InterfaceDescription
Public interfaceICommandProvider
Provides commands
Public interfaceIHandUIView
Provides common view functionality
Delegates
Enumerations