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HandUIView Class

View class for the HandUI
Inheritance Hierarchy
SystemObject
  UnityEngine.Object
    UnityEngine.Component
      UnityEngine.Behaviour
        UnityEngine.MonoBehaviour
          ImmerseSDK.UIHandUIView

Namespace:  ImmerseSDK.UI
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public class HandUIView : UnityEngine.MonoBehaviour, IHandUIView

The HandUIView type exposes the following members.

Constructors
  NameDescription
Public methodHandUIView
Initializes a new instance of the HandUIView class
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Methods
  NameDescription
Public methodAddTopShelfCommand
Adds a command to the top shelf
Public methodApplyColours(HandUIMenuItem)
Apply the preset colors on the item
Public methodApplyColours(HandUIMenuItem, Color)
Apply the preset colors on the item, plus an override color for enabled
Public methodCreateNewButton
Creates a new UI button
Public methodMenuDetached
Menu has been detached
Public methodRefresh
Refresh state
Public methodRemoveShelfCommand
Removes a command from the top shelf
Public methodSelectTopShelfCommand
Selected a top shelf command
Public methodSetHand
Sets the hand for the view (left or right)
Public methodShowHelpText
Shows Help text (or hides the shelf if none needed)
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Fields
Extension Methods
  NameDescription
Public Extension MethodGetCopyOf
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.)
Public Extension MethodWaitForT
Waits for a singleton on a coroutine
(Defined by SingletonManager.)
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See Also