![]() | UnityXRRiftInputModule Class |
Namespace: ImmerseSDK.Platforms.UnityXR
public class UnityXRRiftInputModule : UnityXRGenericInputModule
The UnityXRRiftInputModule type exposes the following members.
Name | Description | |
---|---|---|
![]() | UnityXRRiftInputModule | Initializes a new instance of the UnityXRRiftInputModule class |
Name | Description | |
---|---|---|
![]() | CustomHandStateToggle |
When true the following will happen:
- If in the default (or other exitable) hand state, then the first available custom hand state will be shown.
- If already in a custom hand state, then the next available custom hand state will be shown.
- If no further custom hand states are available, then the previous built in state will be returned to.
(Overrides UnityXRGenericInputModuleCustomHandStateToggle.) |
![]() | HandReleaseToolPickup |
Indicates whether input on this controller has caused a grabbing state for ToolPickup classes to be exited on the associated hand
(Overrides UnityXRGenericInputModuleHandReleaseToolPickup.) |
![]() | ResetState |
Resets the internal state of this input module. This is called by the SDK whenever the hand enters the default state.
(Overrides InputModuleResetState.) |
![]() | TeleportCancel |
Indicates whether controller input has caused the teleport seek state to be cancelled
(Overrides UnityXRGenericInputModuleTeleportCancel.) |
![]() | TeleportChoose |
Indicates whether controller input has caused a teleport target to be chosen
(Overrides UnityXRGenericInputModuleTeleportChoose.) |
![]() | TeleportSeek |
Indicates whether controller input has caused the teleport seek state to be entered
(Overrides UnityXRGenericInputModuleTeleportSeek.) |
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |