NavigationSettings Class |
Namespace: ImmerseSDK.Config
[CreateAssetMenuAttribute(fileName = "NavigationSettings", menuName = "Immerse/NavigationSettings")] public class NavigationSettings : UnityEngine.ScriptableObject
The NavigationSettings type exposes the following members.
Name | Description | |
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NavigationSettings | Initializes a new instance of the NavigationSettings class |
Name | Description | |
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IgnoreLayerMask |
True if the layer mask is an ignore mask, otherwise false if it is an include mask
| |
MaxRange |
Maximum distance for finding a navigation target
| |
NavAreaMask |
The area mask to use when we query the NavMesh
| |
NavigationType |
Type of navigation to use
| |
RaycastLayerMask |
Layers to include or ignore, depending on the _ignoreLayerMask value
| |
SampleRadius |
The radius to sample when we query the NavMesh
|
Name | Description | |
---|---|---|
_centerTolerance | ||
_ignoreLayerMask | ||
_maxRange | ||
_navAreaMask | ||
_navigationType | ||
_raycastLayerMask | ||
_sampleRadius |