ImmerseSDK.Config Namespace |
Class | Description | |
---|---|---|
ConfigComponent |
The base class for all configuration components that implement IConfigProperty interfaces
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ConfigFileUtilities | ||
ConfigManager |
Provides access to concrete implementation configuration details through a set of components and interfaces that
extend ConfigComponent and IConfigProperty. This is done so that platform specific implementation can be defined outside of the SDK,
loaded and runtime and even overriden by SDK users.
| |
NavigationSettings |
Class to encapsulate all Navigation settings
| |
UnityXRConfig |
A IConfigProperty that contains information about the current VR Platform's environment
|
Interface | Description | |
---|---|---|
IConfigProperty |
The base interface for all overridable configuration in the Immerse SDK.
To overide a concrete implementation of IConfigProperty, you chould create a class that derives from ConfigComponent
and implement the interfaces that you would like to override, then attach that class to the App GameObject in the scene.
| |
IInputModuleFactory |
A IConfigProperty that manages the creation of InputModules that are suitable for the current VR Platform and hardware
| |
IVREnvironmentSettings |
A IConfigProperty that contains information about the current VR Platform's environment
|
Enumeration | Description | |
---|---|---|
NavigationSettingsType |
Types of Navigation we support in the Immerse SDK
|