![]() | App Methods |
The App type exposes the following members.
Name | Description | |
---|---|---|
![]() | CoroutineInitialise |
This method is used by our internal systems so do not call it directly.
(Overrides SingletonBehaviourCoroutineInitialise.) |
![]() | DisconnectGhost |
Disconnect anyGhost instances we might have used
|
![]() | OnApplicationFocus |
Unity component message
|
![]() | OnApplicationPause |
Unity component message
|
![]() | OnApplicationQuit |
Unity component message
|
![]() | OnAwake |
Override this method to call code in the Awake() method (after singleton registration, but before coroutine)
(Overrides SingletonBehaviourOnAwake.) |
![]() | OnDestroy |
Unity component message
(Overrides SingletonBehaviourOnDestroy.) |
![]() | Reset |
Unity component message
|
![]() | SetupDefaultHandmenu |
Setup default handmenu (when avatar was recreated)
|
![]() | ShowContollerInstructionDialog | Obsolete.
Displays the instructions for how to use the controllers
|
![]() | ShowControllerInstructionDialog |
Displays the instructions for how to use the controllers
|
![]() ![]() | WaitForSdkReadyCoroutine |
Common coroutine to wait for SDK ready.
This is safe to use immediately on Awake(), or after a restart/load
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |