| UnityXRGenericInputModuleIsAxisGreaterThan Method |
Checks if the current value of the given axis is above the threshold.
Namespace:
ImmerseSDK.Platforms.UnityXR
Assembly:
ImmerseSDK.NoDll (in ImmerseSDK.NoDll.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax protected bool IsAxisGreaterThan(
string axis,
float threshold
)
Parameters
- axis
- Type: SystemString
- threshold
- Type: SystemSingle
Return Value
Type:
BooleanTrue if above the threshold, otherwise false
See Also