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DefaultAvatarRendererInit Method

Initialises this avatar renderer, before the SDK can access it. Called by the Immerse SDK when this avatar renderer is attached to it's parent avatar transform in the scene. Use this method to setup the internal state of this avatar renderer based on the state of the application. For example: enable different head or hands, depending on whether the avatar is a local or remote representation.

Namespace:  ImmerseSDK
Assembly:  ImmerseSDK.NoDll (in ImmerseSDK.NoDll.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
public override void Init(
	Avatar parent
)

Parameters

parent
Type: ImmerseSDK.AvatarsAvatar
See Also