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WorldSpaceButton_minimumDelayBetweenPresses Field

Namespace:  ImmerseSDK.UI
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
[UnityEngine.SerializeField]
[UnityEngine.TooltipAttribute("Time that must pass before another button press is registered")]
protected float _minimumDelayBetweenPresses

Field Value

Type: Single
See Also