![]() | MessageID Structure |
Namespace: ImmerseSDK.Multiplayer.Messaging
public struct MessageID : IComparable, IComparable<MessageID>, IEquatable<MessageID>
The MessageID type exposes the following members.
Name | Description | |
---|---|---|
![]() | AsDescription |
Prints out a verbose string with details of the id
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![]() | AsHex |
Get the MessageID as a Hexadecimal string
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![]() | AsUlong |
Get the messageID as a ULong
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![]() | AsUserID |
Returns the UserID part of this message id
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![]() | CompareTo(Object) |
Compares two MessageID objects by comparing the byte representation of the message id
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![]() | CompareTo(MessageID) |
Compares two MessageID objects by comparing the byte representation of the message id
|
![]() | Equals(Object) |
Compares two MessageID objects by comparing their byte representations
(Overrides ValueTypeEquals(Object).) |
![]() | Equals(MessageID) |
Checks equality by comparing the byte representation of the message id
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![]() | GetBytes | |
![]() | GetHashCode |
HashCode of this message id
(Overrides ValueTypeGetHashCode.) |
![]() | ToString |
String representation of the ulong value of this message id
(Overrides ValueTypeToString.) |
Name | Description | |
---|---|---|
![]() ![]() | Equality |
Equality operator - compares their byte representations
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![]() ![]() | Inequality |
Inequality operator - compares their byte representations
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