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FreeTeleportSettingsConfig Fields

Fields
  NameDescription
Private field_fadeTimeInSeconds
Private field_ignoreLayerMask
True if the layer mask is an ignore mask, otherwise false if it is an include mask
Private field_ignoreSlopedSurfaces
If set to true, we will check the hit point and if it is sloped, we will ignore the hit (if the dot product of the hit point normal with the world up vector normal < 0.99f)
Private field_navAreaMask
The area mask to use when we query the unity nav mesh
Private field_raycastLayerMask
Layers to include or ignore, depending on the _ignoreLayerMask value
Private field_sampleRadius
The radius to sample when we query the unity nav mesh
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