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UnityXRViveInputModule Class

Input module for Vive Unity Native VR Integration (which uses openvr)
Inheritance Hierarchy

Namespace:  ImmerseSDK.Platforms.UnityXR
Assembly:  ImmerseSDK.NotInDll (in ImmerseSDK.NotInDll.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public class UnityXRViveInputModule : UnityXRGenericInputModule

The UnityXRViveInputModule type exposes the following members.

Constructors
  NameDescription
Public methodUnityXRViveInputModule
Initializes a new instance of the UnityXRViveInputModule class
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Properties
  NameDescription
Public propertySelectionToolOrbDeadZoneAmount
Value for orb deadzone. This is a zone in the center that will be ignored
(Overrides InputModuleSelectionToolOrbDeadZoneAmount.)
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Fields
  NameDescription
Public fieldStatic memberDefaultViveDeadZoneValueForOrb
Default value for orb deadzone
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Extension Methods
  NameDescription
Public Extension MethodGetCopyOf
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.)
Public Extension MethodWaitForT
Waits for a singleton on a coroutine
(Defined by SingletonManager.)
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See Also