| UnityXRViveInputModuleSelectionToolOrbDeadZoneAmount Property |
Value for orb deadzone. This is a zone in the center that will be ignored
Namespace:
ImmerseSDK.Platforms.UnityXR
Assembly:
ImmerseSDK.NotInDll (in ImmerseSDK.NotInDll.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax public override float SelectionToolOrbDeadZoneAmount { get; }
Property Value
Type:
SingleSee Also