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UnityXRViveInputModuleSelectionToolOrbDeadZoneAmount Property

Value for orb deadzone. This is a zone in the center that will be ignored

Namespace:  ImmerseSDK.Platforms.UnityXR
Assembly:  ImmerseSDK.NotInDll (in ImmerseSDK.NotInDll.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public override float SelectionToolOrbDeadZoneAmount { get; }

Property Value

Type: Single
See Also