StateSynchoniser Class |
Namespace: ImmerseSDK.Interaction.State
public abstract class StateSynchoniser : IndexedMonoBehaviour, ISynchroniserInterface
The StateSynchoniser type exposes the following members.
Name | Description | |
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StateSynchoniser | Initializes a new instance of the StateSynchoniser class |
Name | Description | |
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DeleteSynchronisedMessages |
Delete messages for this component instance
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ReceivedSynchronisedMessage |
Received a message
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SendSynchronisedMessage(Boolean) |
Sends a message to the corresponding instance on remote machines
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SendSynchronisedMessage(Byte) |
Sends a message to the corresponding instance on remote machines
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SendSynchronisedMessage(Int32) |
Sends a message to the corresponding instance on remote machines
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SendSynchronisedMessage(Single) |
Sends a message to the corresponding instance on remote machines
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SendSynchronisedMessage(String) |
Sends a message to the corresponding instance on remote machines
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Name | Description | |
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_receiveMessagesToSelf |
Name | Description | |
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GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) | |
GetObjectIndex |
Gets the index from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetOwner |
Gets the owner id from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetOwnerType |
Gets the owner type from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetScene |
Gets the scene id from the IndexedMonoBehaviour
(Defined by GUID.) | |
WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |