![]() | ObjectStateSynchoniserT Class |
Namespace: ImmerseSDK.Interaction.State
public abstract class ObjectStateSynchoniser<T> : StateSynchoniser where T : ObjectState
The ObjectStateSynchoniserT type exposes the following members.
Name | Description | |
---|---|---|
![]() | ObjectStateSynchoniserT | Initializes a new instance of the ObjectStateSynchoniserT class |
Name | Description | |
---|---|---|
![]() | ReceivedSynchronisedMessage(UserID, Byte) |
Received a message
(Overrides StateSynchoniserReceivedSynchronisedMessage(UserID, Byte).) |
![]() | ReceivedSynchronisedMessage(UserID, T) |
Received a message
|
![]() | SendSynchronisedMessage |
Sends a message to the corresponding instance on remote machines
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | GetObjectIndex |
Gets the index from the IndexedMonoBehaviour
(Defined by GUID.) |
![]() | GetOwner |
Gets the owner id from the IndexedMonoBehaviour
(Defined by GUID.) |
![]() | GetOwnerType |
Gets the owner type from the IndexedMonoBehaviour
(Defined by GUID.) |
![]() | GetScene |
Gets the scene id from the IndexedMonoBehaviour
(Defined by GUID.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |