ExampleSynchronisedInstantiation Class |
Namespace: ImmerseSDK.Examples
public class ExampleSynchronisedInstantiation : ObjectStateSynchoniser<ExampleObjectState>
The ExampleSynchronisedInstantiation type exposes the following members.
Name | Description | |
---|---|---|
ExampleSynchronisedInstantiation | Initializes a new instance of the ExampleSynchronisedInstantiation class |
Name | Description | |
---|---|---|
ReceivedSynchronisedMessage | (Overrides ObjectStateSynchoniserTReceivedSynchronisedMessage(UserID, T).) | |
Start | (Overrides IndexedMonoBehaviourStart.) | |
Update |
Standard Unity Update method
|
Name | Description | |
---|---|---|
_blueObjectPrefab | ||
_redObjectPrefab |
Name | Description | |
---|---|---|
GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) | |
GetObjectIndex |
Gets the index from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetOwner |
Gets the owner id from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetOwnerType |
Gets the owner type from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetScene |
Gets the scene id from the IndexedMonoBehaviour
(Defined by GUID.) | |
WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |