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QuaternionExtensions Class

Extension methods for Unity's UnityEngine.Quaternion
Inheritance Hierarchy
SystemObject
  ImmerseSDK.ExtensionsQuaternionExtensions

Namespace:  ImmerseSDK.Extensions
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public static class QuaternionExtensions

The QuaternionExtensions type exposes the following members.

Methods
  NameDescription
Public methodStatic memberApproximately
Returns True if they are approximately the same, otherwise false
Public methodStatic memberCompare
Returns True if they are the same, otherwise false
Public methodStatic memberFromWebToUnity
Transforms a rotation from right-handed z-toward (WebGL) to left-handed z-away (Unity) coordinate system.
Public methodStatic memberMaskYRotation
Only keep the Y rotation for the quaternion. Remove X and Z.
Public methodStatic memberSignedAngle
Calculate the signed angle between two rotations
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See Also