LoadTextureFromAssetBundle Class |
Namespace: ImmerseSDK.AssetBundles
public class LoadTextureFromAssetBundle : LoadFromAssetBundle<Texture>
The LoadTextureFromAssetBundle type exposes the following members.
Name | Description | |
---|---|---|
LoadTextureFromAssetBundle | Initializes a new instance of the LoadTextureFromAssetBundle class |
Name | Description | |
---|---|---|
OnAfterAssetBundleLoadedCoroutine |
Called after the asset bundle was loaded
(Overrides LoadFromAssetBundleTOnAfterAssetBundleLoadedCoroutine(String).) | |
Start | (Overrides LoadFromAssetBundleTStart.) |
Name | Description | |
---|---|---|
_target | ||
_textureName |
Name | Description | |
---|---|---|
GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) | |
WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |