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LoadTextureFromAssetBundleOnAfterAssetBundleLoadedCoroutine Method

Called after the asset bundle was loaded

Namespace:  ImmerseSDK.AssetBundles
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
protected override IEnumerator OnAfterAssetBundleLoadedCoroutine(
	string assetBundleName
)

Parameters

assetBundleName
Type: SystemString

Return Value

Type: IEnumerator
See Also