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UnityXRVRInputModuleSelectionStart Method

Indicates whether controller input should cause the selection tool to begin selecting objects

Namespace:  ImmerseSDK.Platforms.UnityXR
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public override bool SelectionStart()

Return Value

Type: Boolean
See Also