| UnityXRVRInputModuleHandGripAmount Method |
Indicates the amount of grip the hand associated with this controller has from inputs in the current frame. Returns a float value between 0 (no grip) and 1 (fully gripped)
Namespace:
ImmerseSDK.Platforms.UnityXR
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax public override float HandGripAmount()
Return Value
Type:
SingleSee Also