| UnityXRRiftInputModuleTeleportChoose Method |
Indicates whether controller input has caused a teleport target to be chosen
Namespace:
ImmerseSDK.Platforms.UnityXR
Assembly:
ImmerseSDK.NotInDll (in ImmerseSDK.NotInDll.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax public override bool TeleportChoose()
Return Value
Type:
BooleanTrue if a teleport target should be chosen this frame, otherwise false
See Also