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UnityXRRiftInputModuleTeleportChoose Method

Indicates whether controller input has caused a teleport target to be chosen

Namespace:  ImmerseSDK.Platforms.UnityXR
Assembly:  ImmerseSDK.NotInDll (in ImmerseSDK.NotInDll.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public override bool TeleportChoose()

Return Value

Type: Boolean
True if a teleport target should be chosen this frame, otherwise false
See Also