| GhostMessagesDelete Method (UInt16, MessageID) |
Deletes a persisted ghost message. Destination is set to Unity.
This is just a normal message that is sent with a 0 length payload.
Note: persisted messages also require message handlers to be set up so they can receive messages (and know about deleted messages)
Namespace:
ImmerseSDK.Multiplayer
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax See Also