MessageID Structure |
Namespace: ImmerseSDK.Multiplayer.Messaging
public struct MessageID : IComparable, IComparable<MessageID>, IEquatable<MessageID>
The MessageID type exposes the following members.
Name | Description | |
---|---|---|
AsDescription |
Prints out a verbose string with details og the id
| |
AsHex |
Get the MessageID as a Hexidecimal string
| |
AsUlong |
Get the messageID as a ULong
| |
CompareTo(Object) |
Compares two MessageID objects by comparing the byte representation of the message id
| |
CompareTo(MessageID) |
Compares two MessageID objects by comparing the byte representation of the message id
| |
Equals(Object) |
Compares two MessageID objects by comparing their byte representations
(Overrides ValueTypeEquals(Object).) | |
Equals(MessageID) |
Checks equality by comparing the byte representation of the message id
| |
GetHashCode |
hashcode of this message id
(Overrides ValueTypeGetHashCode.) | |
ToString |
String representation of the ulong value of this message id
(Overrides ValueTypeToString.) |
Name | Description | |
---|---|---|
Equality |
Equality operator - compares their byte representations
| |
Inequality |
Inequality operator - compares their byte representations
|