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AllowControllerInput_isDistanceCheckingEnabled Field

Set this to true if you want the input module to automatically be activated when a controller comes within the specified distance. If set to false, then you have to activate input yourself at the correct times.

Namespace:  ImmerseSDK.UI
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
[UnityEngine.SerializeField]
private bool _isDistanceCheckingEnabled

Field Value

Type: Boolean
See Also