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Spawn Class

Spawn point for avatars
Inheritance Hierarchy
SystemObject
  UnityEngine.Object
    UnityEngine.Component
      UnityEngine.Behaviour
        UnityEngine.MonoBehaviour
          ImmerseSDKSpawn

Namespace:  ImmerseSDK
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
[HelpURLAttribute("https://immerse.readme.io/")]
public sealed class Spawn : UnityEngine.MonoBehaviour

The Spawn type exposes the following members.

Constructors
  NameDescription
Public methodSpawn
Initializes a new instance of the Spawn class
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Properties
  NameDescription
Public propertyCorrectForPlayspace
True if the avatar's head should be located at the spawn point, otherwise false to have the center of the playspace located at the spawn point
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Fields
  NameDescription
Private field_correctForPlayspace
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Extension Methods
  NameDescription
Public Extension MethodGetCopyOf
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.)
Public Extension MethodWaitForT
Waits for a singleton on a coroutine
(Defined by SingletonManager.)
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See Also