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SnappingGuide Class

Base class for Snapping Guide that show a ghost image of an object
Inheritance Hierarchy

Namespace:  ImmerseSDK
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
[HelpURLAttribute("https://immerse.readme.io/")]
public abstract class SnappingGuide : UnityEngine.MonoBehaviour

The SnappingGuide type exposes the following members.

Constructors
  NameDescription
Protected methodSnappingGuide
Initializes a new instance of the SnappingGuide class
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Properties
  NameDescription
Public propertyChildCount
Public propertyHidden
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Methods
  NameDescription
Protected methodCreateMaterial
Create and return a new instance of the Snapping Guide material using the specified template material
Protected methodCreateMaterialForShader
Create and return a new instance of the Snapping Guide material using the specified shader
Protected methodStatic memberCreateSnappingGuide(GameObject, MeshRenderer, Material)
Create Snapping Guide for MeshRenderer
Protected methodStatic memberCreateSnappingGuide(GameObject, SkinnedMeshRenderer, Material, DictionaryTransform, Transform)
Create Snapping Guide for SkinnedMeshRenderer
Protected methodStatic memberCreateSnappingGuideSnapshot
Protected methodFade
Public methodHide
Protected methodOnFadeComplete
Protected methodSetAlpha
Public methodShow
Public methodToggle
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Fields
Extension Methods
  NameDescription
Public Extension MethodGetCopyOf
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.)
Public Extension MethodWaitForT
Waits for a singleton on a coroutine
(Defined by SingletonManager.)
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See Also