![]() | SceneRegistry Class |
Namespace: ImmerseSDK
public static class SceneRegistry
The SceneRegistry type exposes the following members.
Name | Description | |
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![]() ![]() | SceneRegistry |
Name | Description | |
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![]() ![]() | LoadedScenes |
Name | Description | |
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![]() ![]() | GetId |
Get the ID of an object that exists within one of the loaded scenes
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![]() ![]() | GetObject |
Get an object associated with a GUID in one of the loaded scenes
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![]() ![]() | GetScene |
Gets the Scene object with the specified buildIndex
|
![]() ![]() | TryGetId |
Get the ID of an object that exists within one of the loaded scenes
|
![]() ![]() | TryGetObject |
Get an object associated with a GUID in one of the loaded scenes
|
![]() ![]() | TryGetScene |
Gets the Scene object with the specified buildIndex
|
Name | Description | |
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![]() ![]() | OnSceneRegistered |
Event triggered when a scene is registered with the SceneRegistry
|
![]() ![]() | OnSceneUnregistered |
Event triggered when a scene is unregistered from the SceneRegistry
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Name | Description | |
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![]() ![]() | DontDestroyOnLoadLoadIndex |
Static index that can be used for indexing items at runtime in the DontDestroyOnLoad Scene
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