Scene Class |
Namespace: ImmerseSDK
[HelpURLAttribute("https://immerse.readme.io/")] public class Scene : UnityEngine.MonoBehaviour
The Scene type exposes the following members.
Name | Description | |
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AllowAllWebUsersToSendBeacon | Obsolete. | |
AvatarNameTooltipsEnabled | Obsolete.
Returns the setting for avatar name tooltips in this scene
| |
AvatarTeleportTrailsEnabled | Obsolete.
Returns the setting for avatar teleport trails in this scene
| |
Current |
The currently loaded scene's Scene object
| |
CustomHandState | Obsolete.
Gets a custom hand state that can be used in this scene
| |
HasCustomHandStates | Obsolete.
Returns true if custom hand states are available and have been setup correctly
| |
Index |
Build index of the scene
| |
ObjectIndex | ||
PointsHandMenuEnabled |
Returns the setting for points hand menu in this scene
|
Name | Description | |
---|---|---|
OnSceneChange |
Fired when a new scene is loaded
|
Name | Description | |
---|---|---|
_index | ||
_pointsHandMenuEnabled |
Enable/disable the gifting points page on the hand menu
|
Name | Description | |
---|---|---|
GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) | |
WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |