![]() | GUID Structure |
Namespace: ImmerseSDK
[SerializableAttribute] public struct GUID
The GUID type exposes the following members.
Name | Description | |
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![]() | Index |
Unique index within the scene
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![]() | IsInitialized |
Returns false if this GUID has not been properly set
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![]() | Owner |
Owner's User ID (if applicable)
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![]() | Scene |
The scene that this GUID is associated with
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![]() | Type |
Owner type for this GUID
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![]() | Value |
Bytes contained in this GUID (useful for serialization)
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Name | Description | |
---|---|---|
![]() ![]() | SearchForNextUniqueIndex |
Gets a unique GUID for this object
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![]() | ToStringLong |
A string representation containing all data stored in this GUID
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![]() | ToUlong |
Returns GUID as a ulong
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