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AttachPoint Class

AttachPoint for the controller
Inheritance Hierarchy
SystemObject
  UnityEngine.Object
    UnityEngine.Component
      UnityEngine.Behaviour
        UnityEngine.MonoBehaviour
          ImmerseSDK.ControllersAttachPoint

Namespace:  ImmerseSDK.Controllers
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
[UnityEngine.RequireComponent(typeof(UnityEngine.Rigidbody))]
[HelpURLAttribute("https://immerse.readme.io/")]
public sealed class AttachPoint : UnityEngine.MonoBehaviour

The AttachPoint type exposes the following members.

Constructors
  NameDescription
Public methodAttachPoint
Initializes a new instance of the AttachPoint class
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Properties
  NameDescription
Public propertyAngularVelocity
Current Angular velocity
Public propertyPosition
Current position
Public propertyRigidbody
Associated Rigidbody
Public propertyRotation
Current rotation
Public propertyVelocity
Current velocity
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Extension Methods
  NameDescription
Public Extension MethodGetCopyOf
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.)
Public Extension MethodWaitForT
Waits for a singleton on a coroutine
(Defined by SingletonManager.)
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See Also