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ScriptedAvatarLocal Class

Implements the local Avatar functionality. Should only ever be a single instance of this in a scene. Add SteamVR_UpdatePoses to Camera (eye) in 5.6+
Inheritance Hierarchy
SystemObject
  UnityEngine.Object
    UnityEngine.Component
      UnityEngine.Behaviour
        UnityEngine.MonoBehaviour
          ImmerseSDKLoggingBehaviour
            ImmerseSDK.AvatarsAvatar
              ImmerseSDK.AvatarsAvatarLocal
                ImmerseSDK.AvatarsScriptedAvatarLocal

Namespace:  ImmerseSDK.Avatars
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
public class ScriptedAvatarLocal : AvatarLocal

The ScriptedAvatarLocal type exposes the following members.

Constructors
  NameDescription
Public methodScriptedAvatarLocal
Initializes a new instance of the ScriptedAvatarLocal class
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Extension Methods
  NameDescription
Public Extension MethodGetCopyOf
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.)
Public Extension MethodWaitForT
Waits for a singleton on a coroutine
(Defined by SingletonManager.)
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See Also